4/15/2020 Audiosurf 2 Logo
May 29, 2015 Audiosurf 2 is definitely missing some important functionality to make the most out of its focus on scores and the accompanying leaderboards, though. Originally there were beta sign-ups for Audiosurf 2 (formerly Audiosurf: Air) in early 2012, but no new information was made available for over a year. In August 2013, it was announced that Audiosurf 2 would be an Early Access game on Steam sometime in September, although it was finally released for purchase on October 2nd, 2013.
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Contents.Gameplay The game uses the player's own music library to generate a course the player needs to navigate through. The sequel adds a mode that lets players distort the songs and features two boats that tug players along and provide opportunities to jump and pull off tricks.Development On March 22, 2012, a sequel to Audiosurf, Audiosurf Air, was announced via Dylan Fitterer's Twitter account and the Audiosurf launch screen. On October 2, 2013, an version was released via. On May 26, 2015, Audiosurf 2 left Early Access.
Reception awarded the game a score of 7.5 out of 10, saying 'Audiosurf 2’s excellent Mono mode carries this hypnotic rhythm game through music management issues and lesser modes.' References.
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